What is Kinect for Xbox 360?
Unless you have been living under a rock you probably know what Kinect Xbox 360 is! In Microsoft's own words, Kinect for Xbox 360, or simply Kinect (originally known by the code name Project Natal) 'brings games and entertainment to life in extraordinary new ways without using a controller. Imagine controlling movies and music with the wave of a hand or the sound of your voice. With Kinect, technology evaporates, letting the natural magic in all of us shine.'
How Does The Kinect Work?
AFAIK there are four types of Kinect now: Kinect for XBox 360, the original device launched as an extension to the XBox 360 game console.; Kinect for Windows, i.e. Windows 7, the same as the previous one, only the firmware is more advanced, i.e. Allows closer distances to the object.; Kinect for XBox One, the successor of the earlier Kinect for XBox 360. Microsoft suggests a space of six feet by six feet in front of the Kinect sensor for one player, and eight feet by six feet for two players. (The Kinect can currently only handle two players at. .The placement and securement of the Microsoft Kinect with regards to the XR-4 is very important. Position the Microsoft Kinect (I used about 0.9 m away from the base of the XR-4) so that it is directly facing the XR-4 as shown in the pictures. The Kinect should be a minimum of 0.62 meter away from your closest object/target. But adding a Kinect to the package put Microsoft at a disadvantage against Sony. The Xbox One launched at $500, making the $400 PlayStation 4 a much more affordable rival - and it promptly began. But adding a Kinect to the package put Microsoft at a disadvantage against Sony. The Xbox One launched at $500, making the $400 PlayStation 4 a much more affordable rival - and it promptly began.
The Kinect sensor is a horizontal bar connected to a motorized base that sits somewhere above or below the player's television set. Built into the bar is an RGB camera, a multi-array microphone, and a depth sensor. These three elements combined allow the Kinect to perform 3D motion capture and facial and voice recognition. Basically, if the player moves, the Kinect can track it, and convert those motions into data used to control Kinect-ready games and features.
The depth sensor consists of an infrared projector and a sensor. The projector projects a continuous infrared pattern over its field of vision, which the sensor uses to interpret the scene. Facial, voice, and motion recognition is handled by Microsoft's Kinect software.
Top Five Tips for New Kinect Users:
1. Make sure your playspace is right for you. Experiment with different sensor placements before you install any kind of permanent shelf to hold the sensor. Higher placement usually works better for teens/adults in games like VolleyBall where your arms may be above your head. But for adults, the higher placement seems to work OK when jumping, however it may have trouble detecting smaller children. The lower placement works much better for smaller children when jumping, however it may often clip right above the head, causing issues detecting the hand movement when above the head.
2. When you navigate with Kinect, keep your hands upright and wave big!
3.If you're playing with other people, avoid running in front of the other player. If you step in front of the other player, then Kinect may not recognize the other player. It could be a good way to get a few extra points.
4. To pause a Kinect game hold your left arm down and to the left.
AFAIK there are four types of Kinect now: Kinect for XBox 360, the original device launched as an extension to the XBox 360 game console.; Kinect for Windows, i.e. Windows 7, the same as the previous one, only the firmware is more advanced, i.e. Allows closer distances to the object.; Kinect for XBox One, the successor of the earlier Kinect for XBox 360. Microsoft suggests a space of six feet by six feet in front of the Kinect sensor for one player, and eight feet by six feet for two players. (The Kinect can currently only handle two players at. .The placement and securement of the Microsoft Kinect with regards to the XR-4 is very important. Position the Microsoft Kinect (I used about 0.9 m away from the base of the XR-4) so that it is directly facing the XR-4 as shown in the pictures. The Kinect should be a minimum of 0.62 meter away from your closest object/target. But adding a Kinect to the package put Microsoft at a disadvantage against Sony. The Xbox One launched at $500, making the $400 PlayStation 4 a much more affordable rival - and it promptly began. But adding a Kinect to the package put Microsoft at a disadvantage against Sony. The Xbox One launched at $500, making the $400 PlayStation 4 a much more affordable rival - and it promptly began.
The Kinect sensor is a horizontal bar connected to a motorized base that sits somewhere above or below the player's television set. Built into the bar is an RGB camera, a multi-array microphone, and a depth sensor. These three elements combined allow the Kinect to perform 3D motion capture and facial and voice recognition. Basically, if the player moves, the Kinect can track it, and convert those motions into data used to control Kinect-ready games and features.
The depth sensor consists of an infrared projector and a sensor. The projector projects a continuous infrared pattern over its field of vision, which the sensor uses to interpret the scene. Facial, voice, and motion recognition is handled by Microsoft's Kinect software.
Top Five Tips for New Kinect Users:
1. Make sure your playspace is right for you. Experiment with different sensor placements before you install any kind of permanent shelf to hold the sensor. Higher placement usually works better for teens/adults in games like VolleyBall where your arms may be above your head. But for adults, the higher placement seems to work OK when jumping, however it may have trouble detecting smaller children. The lower placement works much better for smaller children when jumping, however it may often clip right above the head, causing issues detecting the hand movement when above the head.
2. When you navigate with Kinect, keep your hands upright and wave big!
3.If you're playing with other people, avoid running in front of the other player. If you step in front of the other player, then Kinect may not recognize the other player. It could be a good way to get a few extra points.
4. To pause a Kinect game hold your left arm down and to the left.
5. Take advantage of Kinect ID to create different calibration profiles for different lighting settings so you get the best results. For example, you may want to have a calibration for a 1) sunny day 2) overcast day 3) night with low lighting and 4) night with bright lighting. KinectiD is an app that maps your biometric info to your gamer profile (local) or gamertag (XBL account).
Steps to update your Kinect ID data:
– Select Kinect ID from the Kinect hub
– Select your profile
– Select Update
– Complete the poses
Where To Position Kinect
Kinect is a remarkable piece of technology and we hope you have a great time playing with it!